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ruby on Twitter: "fun problem for today, limiting animation curves to single y values for any x value. The curve below has 3 values (y) for a single time value (x), not
Smooth a Line Renderer Using Bezier Curves! Automatically Place Tangent Points for Smooth Lines. Plus, Visualize the Smoothed Line in the Scene View Before Applying! Full Unity Tutorial in Comments : r/GameDevelopment
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